Ìèíèñòåðñòâî îáùåãî è ïðîôåññèîíàëüíîãî îáðàçîâàíèÿ ÐÔ
Áåëãîðîäñêàÿ Ãîñóäàðñòâåííàÿ Òåõíîëîãè÷åñêàÿ Àêàäåìèÿ
Ñòðîèòåëüíûõ Ìàòåðèàëîâ.
Êàôåäðà ÏÎÂÒèÀÑ
Âûïîëíèë:
Ñòóäåíò ôàêóëüòåòà ÀÏèÈÒ
Ãðóïïû ÏÂ-22
Ìàðêåëîâ Äåíèñ
Ðóêîâîäèòåëü:
Áåëãîðîä – 2000.
ÑÎÄÅÐÆÀÍÈÅ
1. ÏÐÅÄÈÑËÎÂÈÅ
2. ÂÂÅÄÅÍÈÅ
3. ÇÀÄÀÍÈÅ ÊÓÐÑÎÂÎÉ ÐÀÁÎÒÛ
4. ÏÐÀÂÈËÀ ÏÎËÜÇÎÂÀÍÈß ÏÐÎÃÐÀÌÌÎÉ «ÀÐÊÀÍÎÈÄ»
5. ÈÑÏÎËÜÇÓÅÌÛÅ ÑÒÐÓÊÒÓÐÛ ÄÀÍÍÛÕ
6. ÈÑÏÎËÜÇÓÅÌÛÅ ÌÎÄÓËÈ
7. ÑÏÅÖÈÔÈÊÀÖÈß ÏÎÄÏÐÎÃÐÀÌÌ
8. ÒÅÊÑÒ ÏÐÎÃÐÀÌÌÛ È ÑÊÎÍÑÒÐÓÈÐÎÂÀÍÍÛÕ ÌÎÄÓËÅÉ
9. ïðàâèëà ïîëüçîâàíèÿ äîïîëíèòåëüíîé ïðîãðàììîé äëÿ ïîñòðîåíèÿ óðîâíåé «MARKEDIT»
10. ÑÏÅÖÈÔÈÊÀÖÈß ÏÎÄÏÐÎÃÐÀÌÌ Â ÏÐÎÃÐÀÌÌÅ «MARKEDIT»
11. ÒÅÊÑÒ ÏÐÎÃÐÀÌÌÛ «MARKEDIT” È ÑÊÎÍÑÒÐÓÈÐÎÂÀÍÍÛÕ ÌÎÄÓËÅÉ
12. ÑÏÈÑÎÊ ÈÑÏÎËÜÇÓÅÌÎÉ ËÈÒÅÐÀÒÓÐÛ
Ïðåäèñëîâèå
ßçûê Òóðáî Ïàñêàëü – ýòî îäèí èç ñàìûõ ðàñïðîñòðàí¸ííûõ ÿçûêîâ ïðîãðàììèðîâàíèÿ ìèêðîêîìïüþòåðîâ. Îí ðàçðàáîòàí ôèðìîé «Áîðëàíä» êàê äèàëåêò ñòàíäàðòíîãî ÿçûêà Ïàñêàëü, íî áëàãîäàðÿ ñâîåé ïîïóëÿðíîñòè ñàì ñòàë ñòàíäàðòîì ÿçûêà ïðîãðàììèðîâàíèÿ 8- è 16-ðàçðÿäíûõ ìèêðîêîìïüþòåðîâ.
Ê âàæíåéøèì äîñòîèíñòâàì ÿçûêà Òóðáî Ïàñêàëü îòíîñÿòñÿ íåáîëüøîé ðàçìåð êîìïèëÿòîðà, âûñîêàÿ ñòåïåíü ñîîòâåòñòâèÿ ñòàíäàðòíîìó Ïàñêàëþ, î÷åíü áûñòðàÿ êîìïèëÿöèÿ ïðîãðàìì, îáúåäèíåíèå êîìïèëÿòîðà ñ èíòåðàêòèâíûì ýêðàííûì ðåäàêòîðîì, ïðåäóïðåæäåíèå îá îøèáêàõ íà óðîâíå èñõîäíîé ïðîãðàììû, îáøèðíàÿ áèáëèîòåêà ïîäïðîãðàìì è ïîëåçíûå ðàñøèðåíèÿ, óïðîùàþùèå ñèñòåìíîå ïðîãðàììèðîâàíèå.
Ââåäåíèå
Îäíîé èç îñíîâíûõ ïðîáëåì, ñ êîòîðîé ñòàëêèâàþòñÿ â ïðîöåññå ïðîãðàììèðîâàíèÿ, ÿâëÿåòñÿ íàïèñàíèå ïðîãðàììû, íå ñîäåðæàùåé îøèáîê. Îøèáêó íàèáîëåå ïîëíî ìîæíî îïðåäåëèòü êàê ðàñõîæäåíèå ïîâåäåíèÿ ïðîãðàììû ñ îæèäàíèÿìè ïîëüçîâàòåëÿ. Ñþäà âõîäèò êàê íåñîîòâåòñòâèå ðåçóëüòàòîâ èñõîäíûì äàííûì, òàê è äðóãèå, ïîðîé áîëåå îïàñíûå ýôôåêòû: çàöèêëèâàíèå, àâàðèéíàÿ îñòàíîâêà ïðîãðàìì è ò.ï.
Íàèáîëåå ÿâíî íàáëþäàåìûìè èñòîðè÷åñêèìè òåíäåíöèÿìè â ïðîãðàììèðîâàíèè ÿâëÿþòñÿ íåïðåðûâíûé ðîñò ïîëüçîâàòåëüñêèõ òðåáîâàíèé, ëàâèíîîáðàçíîå óñëîæíåíèå ôóíêöèîíàëüíîñòè ïðîãðàììû è, êàê ñëåäñòâèå, - óñëîæíåíèå å¸ ðàçðàáîòêè. ñâÿçè ñ óâåëè÷åíèåì òðóäî¸ìêîñòè ïðîãðàìíûõ ñðåäñòâ âîçíèêëà íåîáõîäèìîñòü âûðàáîòêè èíòåëëåêòóàëüíûõ èíñòðóìåíòîâ, ïîçâîëÿþùèõ ðàçðàáîò÷èêàì ñïðàâëÿòüñÿ ñ âîçðîñøåé ñëîæíîñòüþ ñâîåãî òðóäà.
 íàñòîÿùèé ìîìåíò ìîæíî óòâåðæäàòü, ÷òî ïðàêòè÷åñêè êàæäàÿ ïðîãðàììà ñîñòàâëÿåòñÿ ñ ïðèìåíåíèåì òîé èëè èíîé òåõíîëîãèè ïðîãðàììèðîâàíèÿ.
«Â ñâÿçè ñ òåì,÷òî çà ïîñëåäíèå äåñÿòü èëè ïÿòüíàäöàòü ëåò ïðîèçâîäèòåëüíîñòü âû÷èñëèòåëüíûõ ìàøèí óâåëè÷èëàñü â òûñÿ÷è ðàç, ïîëüçîâàòåëè ñòàëè ãîðàçäî áîëåå áåñöåðåìîííûìè ïðè âûáîðå ïðîáëåì, êîòîðûå îíè ñ÷èòàþò «òåõíè÷åñêè ðàçðåøèìûìè». Ïîëüçîâàòåëè õîòÿò, ÷òîáû ðàçìåðû, ñëîæíîñòü è èçîùð¸ííîñòü ïðîãðàìì óâåëè÷èâàëàñü èñêëþ÷èòåëüíî áûñòðûìè òåìïàìè, è â ïîñëåäíèå ãîäû ñòàëî î÷åâèäíûì, ÷òî â öåëîì íàøè ïðîãðàììèñòñêèå âîçìîæíîñòè íå ïîñïåâàþò çà ýòèìè íåóìåðåííûìè àïïåòèòàìè».
Ïî ìåðå òîãî, êàê ìîùü êîìïüþòåðîâ ðîñëà, à îáëàñòü ïðèìåíåíèÿ âñ¸ ðàñøèðÿëàñü, óâåëè÷èâàëèñü íå òîëüêî ðàçìåðû, è ñëîæíîñòü ïðîãðàìì, íî è êîëè÷åñòâî îøèáîê â íèõ.
Ãëàâíîé çàäà÷åé ñîâðåìåííîãî ïðîãðàììèñòà ïðè íàïèñàíèè ïðîãðàììû ÿâëÿåòñÿ íå ïîäâåãàíèå å¸ áåñêîíå÷íûì òåñòèðîâàíèÿì, à òùàòåëüíûé, ïîëíûé àíàëèç èñõîäíîãî òåêñòà ïðîãðàììû, à òàêæå îòëàäêà ïðîãðàììû ñ ïîìîùüþ äîïîëíèòåëüíûõ ïðîãðàìíûõ ñðåäñòâ.
Çàäàíèå íà ïðîåêòèðîâàíèå
Ðàçðàáîòàòü àëãîðèòì èãðû «ÀÐÊÀÍÎÈÄ», öåëü êîòîðîé çàêëþ÷àåòñÿ â íàáîðå êàê ìîæíî áîëüøåãî êîëè÷åñòâà î÷êîâ, êîòîðûå óâåëè÷èâàþòñÿ ïðè âûáèâàíèè î÷åðåäíîãî êóáèêà.
Ïðè âûáèâàíèè âñåõ êóáèêîâ òåêóùåãî óðîâíÿ îñóùåñòâëÿåòñÿ ïåðåõîä íà ñëåäóþùèé óðîâåíü, êîëè÷åñòâî êîòîðûõ – äåñÿòü.
 êîíöå èãðû â çàâèñèìîñòè îò êîëè÷åñòâà íàáðàííûõ î÷êîâ, ââåä¸ííîå ïî çàïðîñó ïðîãðàììû èìÿ èãðîêà äîëæíî áûòü çàíåñåíî â äåñÿòêó ëó÷øèõ è çàïèñàíî â ôàéë.
Íàä ðàìêîé, â òå÷åíèå èãðû äîëæíû îòîáðàæàòüñÿ:
1) ¹ òåêóùåãî ýòàïà;
2) êîëè÷åñòâî îñòàâøèõñÿ æèçíåé, ïåðâîíà÷àëüíî êîòîðûõ – 10;
1. êîëè÷åñòâî îñòàâøèõñÿ êóáèêîâ;
2. êîëè÷åñòâî íàáðàííûõ î÷êîâ.
Ïðàâèëà ïîëüçîâàíèÿ ïðîãðàììîé:
1. çàïóñòèòü MARKBALL.EXE
2. âûáðàòü ÷åì èãðàòü:
2a) ìûøü
2á) êëàâèàòóðà
3. âûáðàòü ñêîðîñòü øàðèêà
4. âûáðàòü ðàçìåð ïëàíêè
Èñïîëüçóåìûå ñòðóêòóðû äàííûõ:
type t_kubik=0..640;
t_dx_dy=-1..1;
t_arr=array[1..494] of t_kubik;
kol_kubik=0..247;
t_kubik – çíà÷åíèÿ âñåõ ïåðåìåííûõ, èñïîëüçóåìûõ â ïðîãðàììå, çàäàíû â ýòèõ ïðåäåëàõ (è íå áîëåå);
t_dx_dy – çíà÷åíèå, êîòîðîå ïðèíèìàåò êîýôôèöèåíò, îò êîòîðîãî çàâèñèò íàïðàâëåíèå äâèæåíèÿ ïî îñè ÎÕ èëè ÎÓ;
t_arr – çíà÷åíèÿ êîîðäèíàò, êîòîðûå ïðèíèìàåò êóáèê, â ñîîòâåòñòâèè ñî ñâîèì îòîáðàæåíèåì (èçîáðàæåíèåì) íà ýêðàíå;
kol_kubik – ìàêñèìàëüíîå êîëè÷åñòâî êóáèêîâ;
Èñïîëüçóåìûå ìîäóëè:
Ñòàíäàðòíûå:
1. CRT;
2. GRAPH;
3. WINDOS – ìîäóëü òðåáóåìûé ñêîíñòðóèðóåìûì ìîäóëåì MYMOUSE;
4. STRINGS – ìîäóëü òðåáóåìûé ñêîíñòðóèðóåìûì ìîäóëåì MYMOUSE;
Ñêîíñòðóèðîâàííûå:
1. MARKEL – îñíîâíûå èãðîâûå ïîäïðîãðàììû;
2. MARK_ZAS – ñîäåðæèò èíñòðóìåíòàðèé èíòåðôåéñà (çàñòàâêà, ïîìîùü, ñ÷¸ò ëó÷øèõ èãðîêîâ â êîíöå èãðû);
3. MYMOUSE – ðàáîòà ñ ìûøüþ
Ñïåöèôèêàöèÿ ïîäïðîãðàìì:
Ìîäóëü MARKEL
1. procedure livs(var liv:byte);
Íàçíà÷åíèå: ñ÷èòàåò îñòàâøèåñÿ æèçíè, åñëè ÷èñëî æèçíåé áóäåò ðàâíî íóëþ, òî âûâîäèò íà ýêðàí ìèãàþùóþ íàäïèñü: «YOU HAVE LOST»;
Âõîäíûå äàííûå: liv – ÷èñëî æèçíåé;
Âûõîäíûå äàííûå: liv – îñòàâøèåñÿ êîëè÷åñòâî æèçíåé;
2. procedure perehod_level(const numbering:byte);
Íàçíà÷åíèå: âûâîäèò ïî ñåðåäèíå ýêðàíà íàäïèñü, ñîîòâåòñòâóþùóþ íà÷àëó íîâîãî ýòàïà;
Âõîäíûå äàííûå: numbering – íîìåð íîâîãî ýòàïà;
Âûõîäíûå äàííûå: íåò;
3. procedure planka_sharik(koeff:byte);
Íàçíà÷åíèå: ðèñóåò ïëàíêó, ðàçìåðîì, îïðåäåë¸ííûì îò çíà÷åíèÿ koeff, ïîñåðåäèíå ýêðàíà è øàðèê íàä íåé;
Âõîäíûå äàííûå: koeff – ÷èñëî îïðåäåëÿþùåå ðàçìåð ïëàíêè;
Âûõîäíûå äàííûå: íåò;
4. procedure musik;
Íàçíà÷åíèå: âûäà¸ò çâóêîâîé ñèãíàë, ñîîòâåòñòâóþùèé êàêîìó-ëèáî êàñàíèþ øàðèêà î ÷òî íèáóäü;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
5.procedure izchez_vv_niz(var dy:t_dx_dy;x,y,i:t_kubik;var a:t_arr;var kol_kub:kol_kubik);
Íàçíà÷åíèå: îïðåäåëÿåò êîñíóëñÿ ëè øàðèê êóáèêà î âåðõíþþ èëè íèæíþþ ãðàíü;
Âõîäíûå äàííûå:
2. dy – íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñè Y;
3. x,y – òåêóùèå êîîðäèíàòû öåíòðà øàðèêà;
4. i – çíà÷åíèå, îò êîòîðîãî çàâèñèò êàêèå êóáèêè ïðîâåðÿòü íà ñáèâàíèå;
5. a – ìàññèâ êîîðäèíàò êóáèêîâ;
6. kol_kub – êîëè÷åñòâî êóáèêîâ íà äàííûé ìîìåíò;
Âûõîäíûå äàííûå:
7. dy – èçìåí¸ííîå íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñè Y;
8. a – èçìåí¸ííûé ìàññèâ êîîðäèíàò êóáèêîâ;
9. kol_kub – èçìåí¸ííîå êîëè÷åñòâî êóáèêîâ;
6. procedure bok_bok(var dx:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik);
Íàçíà÷åíèå: îïðåäåëÿåò êîñíóëñÿ ëè øàðèê êóáèêà î ëåâóþ èëè ïðàâóþ ãðàíü;
Âõîäíûå äàííûå:
10. dx – íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñè X;
11. x,y – òåêóùèå êîîðäèíàòû öåíòðà øàðèêà;
12. a – ìàññèâ êîîðäèíàò êóáèêîâ;
13. kol_kub – êîëè÷åñòâî êóáèêîâ íà äàííûé ìîìåíò;
Âûõîäíûå äàííûå:
14. dx – èçìåí¸ííîå íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñè X;
15. a – èçìåí¸ííûé ìàññèâ êîîðäèíàò êóáèêîâ;
16. kol_kub – èçìåí¸ííîå êîëè÷åñòâî êóáèêîâ;
7. procedure death;
Íàçíà÷åíèå: âûäà¸ò çâóêîâîé ñèãíàë, ñîîòâåòñòâóþùèé ïðîèãðûøó îäíîé æèçíè;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
8. procedure ugolki(var dx,dy:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik);
Íàçíà÷åíèå: îïðåäåëÿåò êîñíóëñÿ ëè øàðèê êóáèêà îá óãëû;
Âõîäíûå äàííûå:
17. dx,dy – íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñÿì X è Y;
18. x,y – òåêóùèå êîîðäèíàòû öåíòðà øàðèêà;
19. a – ìàññèâ êîîðäèíàò êóáèêîâ;
20. kol_kub – êîëè÷åñòâî êóáèêîâ íà äàííûé ìîìåíò;
Âûõîäíûå äàííûå:
21. dx,dy – èçìåí¸ííîå íàïðàâëåíèå äâèæåíèÿ øàðèêà ïî îñÿì X è Y;
22. a – èçìåí¸ííûé ìàññèâ êîîðäèíàò êóáèêîâ;
23. kol_kub – èçìåí¸ííîå êîëè÷åñòâî êóáèêîâ;
9. procedure pausing(var pause:word);
Íàçíà÷åíèå: îïðåäåëÿåò ñêîðîñòü äâèæåíèÿ øàðèêà ïî âûáîðó ñàìèì ïîëüçîâàòåëåì, ñ íàãëÿäíûì ãðàôè÷åñêèì èíòåðôåéñîì;
Âõîäíûå äàííûå:
pause – ïðåäïîëàãàåìàÿ ïàóçà;
Âûõîäíûå äàííûå:
pause – óæå îïðåäåë¸ííàÿ ïàóçà;
10. procedure zapis(const xs,ys:t_kubik; i:t_kubik;var a:t_arr);
Íàçíà÷åíèå: îïðåäåëÿåò íà êàêèå ìåñòà â ìàññèâå çàïèñûâàòü êîîðäèíàòû êóáèêà;
Âõîäíûå äàííûå:
1) xs,ys – êîîðäèíàòû øàðèêà, êîòîðûå è íóæíî çàïèñàòü â ìàññèâ;
24. i – ïåðåìåííàÿ îò êîòîðîé çàâèñèò ñ êàêîãî íîìåðà èñêàòü ïîäõîäÿùåå ìåñòî äëÿ êîîðäèíàò êóáèêà;
25. a – ìàññèâ êîîðäèíàò êóáèêîâ;
Âûõîäíûå äàííûå: íåò
11. procedure level(var a:t_arr;const numbering:byte;var kol_kub:kol_kubik);
Íàçíà÷åíèå: îòêðûâàåò ôàéë è ñ÷èòûâàÿ ñ íåãî êîîðäèíàòû êóáèêîâ, ðèñóåò èõ;
Âõîäíûå äàííûå:
1. a – ìàññèâ êîîðäèíàò êóáèêîâ;
2. numbering – íîìåð îòêðûâàåìîãî ýòàïà;
3. kol_kub – êîëè÷åñòâî êóáèêîâ;
Âûõîäíûå äàííûå:
1. a – ìàññèâ êîîðäèíàò êóáèêîâ;
2) kol_kub – êîëè÷åñòâî íàðèñîâàííûõ êóáèêîâ;
12. procedure left(const koeff:byte;var x1_dv,x2_dv:t_kubik);
Íàçíà÷åíèå: äâèæåíèå ïëàíêè âëåâî;
Âõîäíûå äàííûå:
1) koeff – êîýôôèöèåíò, îò êîòîðîãî çàâèñèò ðàçìåð ïëàíêè;
2. x1_dv,x2_dv – êîîðäèíàòû ïëàíêè ïî îñè Õ;
Âûõîäíûå äàííûå:
x1_dv,x2_dv – èçìåíèâøèåñÿ êîîðäèíàòû ïëàíêè ïî îñè Õ;
13. procedure right(const koeff:byte;var x1_dv,x2_dv:t_kubik);
Íàçíà÷åíèå: äâèæåíèå ïëàíêè âïðàâî;
Âõîäíûå äàííûå:
1) koeff – êîýôôèöèåíò, îò êîòîðîãî çàâèñèò ðàçìåð ïëàíêè;
3. x1_dv,x2_dv – êîîðäèíàòû ïëàíêè ïî îñè Õ;
Âûõîäíûå äàííûå:
x1_dv,x2_dv – èçìåíèâøèåñÿ êîîðäèíàòû ïëàíêè ïî îñè Õ;
14. procedure dviguna_keyboard(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
Íàçíà÷åíèå: îæèäàíèå íàæàòèÿ êëàâèøè äëÿ íà÷àëà íîâîãî ýòàïà, åñëè ïîëüçîâàòåëü èãðàåò íà êëàâèàòóðå;
Âõîäíûå äàííûå:
1) koeff – êîýôôèöèåíò, îò êîòîðîãî çàâèñèò ðàçìåð ïëàíêè;
1. x,y – êîîðäèíàòû øàðèêà;
2. x1_dv,x2_dv – êîîðäèíàòû ïëàíêè ïî îñè Õ;
Âûõîäíûå äàííûå:
3. x,y – êîîðäèíàòû øàðèêà;
4. x1_dv,x2_dv – èçìåíèâøèåñÿ êîîðäèíàòû ïëàíêè ïî îñè Õ;
15. procedure dviguna_mouse(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
Íàçíà÷åíèå: îæèäàíèå íàæàòèÿ êíîïêè ìûøè äëÿ íà÷àëà íîâîãî ýòàïà, åñëè ïîëüçîâàòåëü èãðàåò ìûøüþ;
Âõîäíûå äàííûå:
1) koeff – êîýôôèöèåíò, îò êîòîðîãî çàâèñèò ðàçìåð ïëàíêè;
2) x,y – êîîðäèíàòû øàðèêà;
5. x1_dv,x2_dv – êîîðäèíàòû ïëàíêè ïî îñè Õ;
Âûõîäíûå äàííûå:
1. x,y – êîîðäèíàòû øàðèêà;
2. x1_dv,x2_dv – èçìåíèâøèåñÿ êîîðäèíàòû ïëàíêè ïî îñè Õ;
16. procedure zar_nar(var x,y:t_kubik;const dx,dy:t_dx_dy);
Íàçíà÷åíèå: çàêðàñêà óæå íàðèñîâàííîãî øàðèêà è íàðèñîâàíèå íîâîãî øàðèêà ñ èçìåí¸ííûìè êîîðäèíàòàìè;
Âõîäíûå äàííûå:
1) x,y – êîîðäèíàòû øàðèêà;
2) dx,dy – îò çíà÷åíèÿ ýòèõ ïåðåìåííûõ çàâèñèò äâèæåíèå øàðèêà â òó èëè èíóþ ñòîðîíó;
Âûõîäíûå äàííûå:
x,y – êîîðäèíàòû øàðèêà;
17. function chem_play:boolean;
Íàçíà÷åíèå: îïðåäåëåíèå ïîëüçîâàòåëåì ÷åì èãðàòü (êëàâèàòóðîé èëè ìûøüþ), ñ íàãëÿäíûì ãðàôè÷åñêèì èíòåðôåéñîì;
Âõîäíûå äàííûå:
Íåò;
Âûõîäíûå äàííûå:
true – èãðàåì ìûøüþ;
false – èãðàåì íà êëàâèàòóðå;
18. procedure razmer_planki(var koeff:byte);
Íàçíà÷åíèå: îïðåäåëåíèå ïîëüçîâàòåëåì ðàçìåðà ïëàíêè;
Âõîäíûå äàííûå:
Koeff – êîýôôèöèåíò, îïðåäåëÿþùèé ðàçìåð ïëàíêè;
Âûõîäíûå äàííûå:
Koeff – êîýôôèöèåíò, îïðåäåëÿþùèé ðàçìåð ïëàíêè; ãðàåì ìûøüþ;
19. procedure naverhu_liv(liv:byte);
Íàçíà÷åíèå: îòîáðàæåíèå íàä ðàìêîé â òå÷åíèå èãðû êîëè÷åñòâà îñòàâøèõñÿ æèçíåé;
Âõîäíûå äàííûå:
liv – ÷èñëî æèçíåé;
Âûõîäíûå äàííûå:
íåò;
20.p
Íàçíà÷åíèå: îòîáðàæåíèå íàä ðàìêîé â òå÷åíèå èãðû íîìåðà òåêóùåãî óðîâíÿ;
Âõîäíûå äàííûå:
numbering – íîìåð óðîâíÿ;
Âûõîäíûå äàííûå:
íåò;
21. procedure naverhu_kubiki(kol_kub:byte);
Íàçíà÷åíèå: îòîáðàæåíèå íàä ðàìêîé â òå÷åíèå èãðû êîëè÷åñòâà îñòàâøèõñÿ êóáèêîâ;
Âõîäíûå äàííûå:
Kol_kub – ÷èñëî îñòàâøèõñÿ êóáèêîâ;
Âûõîäíûå äàííûå:
íåò;
Ìîäóëü MARK_ZAS
1. procedure zastavka(s2:string);
Íàçíà÷åíèå: â íà÷àëå èãðû èñïîëüçóåòñÿ â êà÷åñòâå çàñòàâêè ñ ìèãàþùåé áîëüøîé íàäïèñüþ «MARKBALL» è íèæå ìèãàþùåé íàäïèñüþ «Click to start» ,òàêæå èñïîëüçóåòñÿ ïðè ïîòåðå âñåõ æèçíåé , íî ïðè ýòîì íèæíÿÿ íàäïèñü áóäåò «You have lost» , à ïðè ïðîõîæäåíèè âñåõ ýòàïîâ íèæíÿÿ íàäïèñü áóäåò «The end of game»;
Âõîäíûå äàííûå:
S2 – íèæíÿÿ ìèãàþùàÿ íàäïèñü;
Âûõîäíûå äàííûå:
íåò;
2. procedure text_na_ekran;
Íàçíà÷åíèå: èñïîëüçóåòñÿ êàê ñïðàâêà ïîêà èãðà åù¸ íå íà÷àëàñü ïðè íàæàòèè êëàâèøè «F1»;
Âõîäíûå äàííûå:
íåò;
Âûõîäíûå äàííûå:
íåò;
3. procedure ochki(score:word);
Íàçíà÷åíèå: â êîíöå èãðû ñ÷èòàåò â ñîîòâåòñòâèè ñ íàáðàííûìè î÷êàìè: çàéì¸ò ëè äàííûé èãðîê, êîòîðûé ââ¸ë ïî çàïðîñó ïðîãðàììû ñâî¸ èìÿ, êàêîå-íèáóäü ìåñòî ñðåäè ïðåäñòàâëåííûõ äåñÿòè ìåñò; åñëè êîëè÷åñòâî íàáðàííûõ î÷êîâ ïîçâîëÿåò èãðîêó çàíÿòü íåêîòîðîå ìåñòî, òî ïðîãðàììà âûâîäèò íà ýêðàí òàáëèöó ëèäåðîâ, âêëþ÷àþùóþ â ñåáÿ èìÿ äàííîãî èãðîêà, â ïðîòèâíîì ñëó÷àå íà ýêðàí âñ¸ æå áóäåò âûâåäåíà òàáëèöà ëèäåðîâ, íî èìåíè äàííîãî èãðîêà ñîäåðæàòüñÿ òàì íå áóäåò;
Âõîäíûå äàííûå:
Score – êîëè÷åñòâî íàáðàííûõ â òå÷åíèè èãðû î÷êîâ;
Âûõîäíûå äàííûå:
íåò;
Îñíîâíàÿ ïðîãðàììà
1. Procedure initgr;
Íàçíà÷åíèå: èíèöèàëèçèðóåò ãðàôèêó â ðåæèìå vgahi;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
2. Procedure vostanovka_colors;
Íàçíà÷åíèå: âîññòàíàâëèâàåò öâåòà ñî ñòàíäàðòíûìè îòòåíêàìè;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
Òåêñò ïðîãðàììû:
program mark_ball;
uses graph,crt,mymouse,markel,mark_zas;
procedure initgr;
var grdriver,grmode:integer;
begin
grdriver:=vga;
grmode:=vgahi;
initgraph(grdriver,grmode,'');
if GraphResult <> grOk then halt;
end;
procedure vostanovka_colors;
begin
setrgbpalette(black,0,0,0);
setrgbpalette(blue,0,0,40);
setrgbpalette(green,0,40,0);
setrgbpalette(cyan,0,40,40);
setrgbpalette(red,40,7,7);
setrgbpalette(magenta,40,0,40);
setrgbpalette(brown,40,30,0);
setrgbpalette(lightgray,49,49,49);
setrgbpalette(darkgray,26,26,26);
setrgbpalette(lightblue,0,0,63);
setrgbpalette(lightgreen,9,63,9);
setrgbpalette(lightcyan,0,63,63);
setrgbpalette(lightred,63,10,10);
setrgbpalette(lightmagenta,44,0,63);
setrgbpalette(yellow,63,63,18);
setrgbpalette(white,63,63,63);
end;
var y_planka,xmax,
x1_dv,x2_dv,x,y,i:t_kubik;
x_get,y_get,x_get_pred:word;
dx,dy:t_dx_dy;
a:t_arr;
numbering,liv:byte;
kol_kub:kol_kubik;
lb,rb,tb,dviguna:boolean;
buttoncount,errorcode,koeff:byte;
pause:word;
score:integer;
s2:string;
begin
s2:='Click to start';
initgr;
zastavka(s2);
vostanovka_colors;
setlinestyle(0,0,1);
randomize;
cleardevice;
xmax:=getmaxx-radius-1;
y:=getmaxy-shir-radius-1;
y_planka:=getmaxy-shir-radius-1;
liv:=10;
score:=-10;
dviguna:=chem_play;
pausing(pause);
razmer_planki(koeff);
for numbering:=1 to 10 do
begin
perehod_level(numbering);
cleardevice;
planka_sharik(koeff);
level(a,numbering,kol_kub);
naverhu_number(numbering);
naverhu_liv(liv);
naverhu_kubiki(kol_kub,score);
dx:=-1;
dy:=-1;
{à ¬ª }
setcolor(random(14)+1);
rectangle(0,21,getmaxx,getmaxy);
if dviguna then dviguna_mouse(koeff,x,x1_dv,x2_dv,y)
else dviguna_keyboard(koeff,x,x1_dv,x2_dv,y);
while kol_kub>0 do
begin
zar_nar(x,y,dx,dy);
delay(pause);
if (y=radius+1+21) or
((x1_dv
begin dy:=-dy; musik; end else
if (x=xmax) or (x=radius+1) then
begin dx:=-dx; musik; end else
if y=y_planka then
begin
setcolor(0);
circle(x,y,radius);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
dy:=-1;
death;
livs(liv,score);
case dviguna of
true:dviguna_mouse(koeff,x,x1_dv,x2_dv,y);
false:dviguna_keyboard(koeff,x,x1_dv,x2_dv,y);
end;
end;
case x of
1..49: begin i:=37;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
50..99: begin i:=75;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
100..148:begin i:=113;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
149..197:begin i:=151;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
198..246:begin i:=189;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
247..295:begin i:=227;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
296..344:begin i:=265;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
345..393:begin i:=303;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
394..442:begin i:=341;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
443..491:begin i:=379;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
492..540:begin i:=417;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
541..588:begin i:=455;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
589..637:begin i:=493;izchez_vv_niz(dy,x,y,i,a,kol_kub,score); end;
end;
bok_bok(dx,x,y,a,kol_kub,score);
ugolki(dx,dy,x,y,a,kol_kub,score);
case dviguna of
false:
if keypressed then
case readkey of
#75: left(koeff,x1_dv,x2_dv);
#77: right(koeff,x1_dv,x2_dv);
#27:begin closegraph; halt; end;
end;
true:
begin
getmousexy(x_get,y_get,lb,rb,tb);
if x_get_pred<>x_get then begin
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
x1_dv:=x_get;
x2_dv:=x1_dv+koeff*shir;
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
x_get_pred:=x_get; end;
if rb then begin closegraph;halt;end;
end;
end;
end;
dec(score,10);
end;
inc(score,10);
ochki(score);
s2:='The end of game';
zastavka(s2);
closegraph;
end.
Òåêñò ñêîíñòðóèðóåìûõ ìîäóëåé:
unit markel;
interface
uses crt,graph,mymouse,mark_zas;
var sverhu:string;
liv,numbering:byte;
const radius=7;
shir=15;
y1_dv=479-1;
y2_dv=479-shir;
type t_kubik=-10..640;
t_dx_dy=-1..1;
t_arr=array[1..494] of t_kubik;
kol_kubik=0..247;
procedure livs(var liv:byte;score:integer);
procedure perehod_level(const numbering:byte);
procedure planka_sharik(koeff:byte);
procedure musik;
procedure izchez_vv_niz(var dy:t_dx_dy;x,y,i:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
procedure bok_bok(var dx:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
procedure death;
procedure ugolki(var dx,dy:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
procedure pausing(var pause:word);
procedure zapis(const xs,ys:t_kubik;i:t_kubik;var a:t_arr);
procedure level(var a:t_arr;const numbering:byte;var kol_kub:kol_kubik);
procedure left(const koeff:byte;var x1_dv,x2_dv:t_kubik);
procedure right(const koeff:byte;var x1_dv,x2_dv:t_kubik);
procedure dviguna_keyboard(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
procedure dviguna_mouse(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
procedure zar_nar(var x,y:t_kubik;const dx,dy:t_dx_dy);
function chem_play:boolean;
procedure razmer_planki(var koeff:byte);
procedure naverhu_liv(liv:byte);
procedure naverhu_number(numbering:byte);
procedure naverhu_kubiki(kol_kub:byte;var score:integer);
procedure naverhu_score(score:integer);
implementation
function chem_play:boolean;
var mask:boolean;
greenvalue,bluevalue:0..64;
i,j:-1..1;
begin
setcolor(blue);
settextstyle(4{GothicFont},horizdir,5);
settextjustify(1,1);
outtextxy(round(getmaxx / 3.3), round(getmaxy / 2.3),'Mouse');
setcolor(green);
outtextxy(round(getmaxx / 1.5), round(getmaxy / 2.3),'Keyboard');
i:=1;
j:=1;
greenvalue:=0;
bluevalue:=0;
while true do
begin
repeat
case mask of
true:begin
setRGBpalette(blue,0,0,bluevalue);
inc(bluevalue,i);
if (bluevalue = 63) or (bluevalue = 0) then
i:=-i;
end;
false:begin
setRGBpalette(green,0,greenvalue,0);
inc(greenvalue,j);
if (greenvalue = 63) or (greenvalue = 0) then
j:=-j;
end;
end;
until keypressed;
case readkey of
#75: mask:=true;
#77: mask:=false;
#13: begin chem_play:=mask; delay(5000); cleardevice; exit; end;
#27: begin closegraph; halt; end;
end;
end;
end;
procedure ugolki(var dx,dy:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
procedure izchez(var dx,dy:t_dx_dy;var a:t_arr;var kol_kub:kol_kubik;i:word);
begin
setcolor(0);
setfillstyle(1,0);
bar3d(a[i],a[i+1],a[i]+48,a[i+1]-20,0,false);
musik;
a[i]:=0;
a[i+1]:=0;
dx:=-dx;
dy:=-dy;
dec(kol_kub);
musik;
naverhu_kubiki(kol_kub,score);
exit;
end;
var i:1..496;
begin
i:=1;
while i<=493 do
begin
if x-radius+1=a[i]+48 then
if (y-radius+1=a[i+1])or((y-radius+1a[i+1]-20))
or(y+radius-1=a[i+1]-20)or((y+radius-1a[i+1]-20))
then izchez(dx,dy,a,kol_kub,i);
if x+radius-1=a[i] then
if (y+radius-1=a[i+1]-20)or((y+radius-1a[i+1]-20))
or(y-radius+1=a[i+1])or((y-radius+1a[i+1]-20))
then izchez(dx,dy,a,kol_kub,i);
if y-radius+1=a[i+1] then
if (x-radius+1=a[i]+48)or((x-radius+1>a[i])and(x-radius+1<a[i]+48))
or(x+radius-1=a[i])or((x+radius-1>a[i])and(x+radius-1<a[i]+48))
then izchez(dx,dy,a,kol_kub,i);
if y+radius-1=a[i+1]-20 then
if (x+radius-1=a[i])or((x+radius-1>a[i])and(x+radius-1<a[i]+48))
or(x-radius+1=a[i]+48)or((x-radius+1>a[i])and(x-radius+1<a[i]+48))
then izchez(dx,dy,a,kol_kub,i);
inc(i,2);
end;
end;
procedure pausing(var pause:word);
var xmax,y_planka,x,y:t_kubik;
dx,dy:-1..1;
s:string;
redvalue,bluevalue:0..63;
i:-1..1;
begin
setcolor(lightgray);
s:='Adjust speed of a ball';{'îòðåãóëèðóéòå ñêîðîñòü øàðèêà'}
settextstyle(4{GothicFont},horizdir,5);
settextjustify(1,1);
outtextxy(getmaxx div 2, getmaxy div 2,s);
i:=1;
redvalue:=0;
bluevalue:=0;
repeat
repeat
setRGBpalette(lightgray,redvalue,0,bluevalue);
inc(bluevalue,i);
inc(redvalue,i);
until keypressed or (bluevalue=63) or (bluevalue=0);
i:=-i;
until keypressed;
cleardevice;
{ðàìêà}
setcolor(random(14)+1);
rectangle(0,0,getmaxx,getmaxy);
xmax:=getmaxx-radius-1;
y_planka:=getmaxy-shir-radius-1;
{ïëàíêà íà âåñü íèç}
setcolor(13);
setfillstyle(6,13);
bar3d(1,getmaxy-1,getmaxx,getmaxy-shir,0,false);
{øàðèê íàä ïëàíêîé}
x:=getmaxx div 2;
y:=getmaxy-shir-radius-1;
setcolor(10);
circle(x,y,radius);
dx:=1;
dy:=-1;
pause:=6;
repeat
while not(keypressed) do
begin
zar_nar(x,y,dx,dy);
delay(pause);
if y=radius+1 then
begin dy:=-dy; musik; end else
if x=xmax then
begin dx:=-dx; musik; end else
if y=y_planka then
begin dy:=-dy; musik; end else
if x=radius+1 then
begin dx:=-dx; musik; end;
end;
case readkey of
#45{'-'}:if pause
#42{'*'}:if pause >2 then dec(pause);
#13:begin cleardevice; exit; end;
end;
until false;
end;
procedure razmer_planki(var koeff:byte);
var s:string;
x1,y1,x2,y2:integer;
i:-1..1;
redvalue,bluevalue:0..63;
begin
setcolor(red);
s:='Adjust the size of a rod'{'îòðåãóëèðóéòå ðàçìåð ïëàíêè'};
settextstyle(4{GothicFont},horizdir,5);
settextjustify(1,1);
outtextxy(getmaxx div 2, getmaxy div 2, s);
i:=1;
redvalue:=0;
bluevalue:=0;
repeat
repeat
setRGBpalette(red,redvalue,bluevalue,0);
inc(bluevalue,i);
inc(redvalue,i);
until keypressed or (redvalue=0) or (redvalue=63);
i:=-i;
until keypressed;
cleardevice;
{ðàìêà}
setcolor(random(14)+1);
rectangle(0,0,getmaxx,getmaxy);
{ïëàíêà ïîñåðåäèíå}
setcolor(13);
setfillstyle(6,13);
koeff:=4;
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
repeat
if keypressed then
case readkey of
#42{'*'}:if koeff
begin
inc(koeff);
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
end;
#45{-}:if koeff>2 then
begin
setcolor(0);
setfillstyle(0,0);
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
dec(koeff);
setcolor(13);
setfillstyle(6,13);
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
end;
#13:exit;
end;
until false;
end;
procedure livs(var liv:byte;score:integer);
var s2:string;
begin
dec(liv);
naverhu_liv(liv);
if liv=0 then
begin
ochki(score);
s2:='You have lost !';
zastavka(s2);
closegraph;
halt;
end;
end;
procedure perehod_level(const numbering:byte);
var i,j:30..330;
s:string;
begin
str(numbering,s);
s:='level '+s;
cleardevice;
setcolor(14);
settextstyle(4{GothicFont},horizdir,5);
settextjustify(1,1);
outtextxy(getmaxx div 2, getmaxy div 2, s);
i:=30;
j:=280;
{while (i<>330) and (j<>30) do
begin
sound(i);
delay(100);
sound(j);
delay(100);
inc(i);
dec(j);
end;
nosound;}
delay(5000);
end;
procedure planka_sharik(koeff:byte);
var x1,y1,x2,y2,x,y:integer;
begin
{ïëàíêà ïîñåðåäèíå}
setcolor(13);
setfillstyle(6,13);
x1:=round(getmaxx/2-(koeff/2)*shir-1);
y1:=getmaxy-1;
x2:=round(getmaxx/2+(koeff/2)*shir);
y2:=getmaxy-shir;
bar3d(x1,y1,x2,y2,0,false);
{øàðèê íàä ïëàíêîé}
x:=getmaxx div 2;
y:=getmaxy-shir-radius-1;
setcolor(10);
circle(x,y,radius);
end;
procedure musik;
begin
{sound(460);
delay(130);
nosound;}
end;
procedure izchez_vv_niz(var dy:t_dx_dy;x,y,i:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
var p:-3..494;
begin
p:=i-36;
while (i>=p) and not((y-radius+1=a[i+1]) or (y+radius-1=a[i+1]-20)) do
dec(i,2);
if i
if (y-radius+1=a[i+1]) or (y+radius-1=a[i+1]-20) then
begin
setcolor(0);
setfillstyle(1,0);
bar3d(a[i],a[i+1],a[i]+48,a[i+1]-20,0,false);
musik;
a[i]:=0;
a[i+1]:=0;
dy:=-dy;
dec(kol_kub);
naverhu_kubiki(kol_kub,score);
end;
end;
procedure bok_bok(var dx:t_dx_dy;x,y:t_kubik;var a:t_arr;var kol_kub:kol_kubik;var score:integer);
var i:1..496;
begin
i:=1;
while i<=493 do
begin
if ((x+radius-1=a[i]) and (ya[i+1]-20)) or
((x-radius+1=a[i]+48) and (ya[i+1]-20)) then
begin
setcolor(0);
setfillstyle(1,0);
bar3d(a[i],a[i+1],a[i]+48,a[i+1]-20,0,false);
musik;
a[i]:=0;
a[i+1]:=0;
dx:=-dx;
dec(kol_kub);
musik;
naverhu_kubiki(kol_kub,score);
exit;
end;
inc(i,2);
end;
end;
procedure death;
var i:30..800;
begin
i:=800;
{while i<>30 do
begin
sound(i);
delay(10);
dec(i);
end;
nosound;}
end;
procedure zapis(const xs,ys:t_kubik;i:t_kubik;var a:t_arr);
begin
while a[i]<>0 do
inc(i,2);
a[i]:=xs;
a[i+1]:=ys;
end;
procedure level(var a:t_arr;const numbering:byte;var kol_kub:kol_kubik);
var xs,ys,i:t_kubik;
f:text;
color,pattern:byte;
number:string;
begin
for i:=1 to 494 do
a[i]:=0;
str(numbering,number);
assign(f,'levelslevel'+number+'.den');
reset(f);
while not eof(f) do
begin
readln(f,xs,ys);
color:=random(14)+1;
pattern:=random(11)+1;
setcolor(color);
setfillstyle(pattern,color);
bar3d(xs,ys,48+xs,ys-20,0,false);
end;
close(f);
kol_kub:=0;
reset(f);
while not eof(f) do
begin
readln(f,xs,ys);
if xs<>0 then inc(kol_kub);
case xs of
1: begin i:=1; zapis(xs,ys,i,a); end;
50: begin i:=39; zapis(xs,ys,i,a); end;
99: begin i:=77; zapis(xs,ys,i,a); end;
148: begin i:=115; zapis(xs,ys,i,a); end;
197: begin i:=153; zapis(xs,ys,i,a); end;
246: begin i:=191; zapis(xs,ys,i,a); end;
295: begin i:=229; zapis(xs,ys,i,a); end;
344: begin i:=267; zapis(xs,ys,i,a); end;
393: begin i:=305; zapis(xs,ys,i,a); end;
442: begin i:=343; zapis(xs,ys,i,a); end;
491: begin i:=381; zapis(xs,ys,i,a); end;
540: begin i:=419; zapis(xs,ys,i,a); end;
589: begin i:=457; zapis(xs,ys,i,a); end;
end;
end;
close(f);
end;
procedure left(const koeff:byte;var x1_dv,x2_dv:t_kubik);
begin
if x1_dv-8 <= 0 then
begin
musik;
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
x1_dv:=1;
x2_dv:=koeff*shir;
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
end else
begin
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
dec(x1_dv,8);
dec(x2_dv,8);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
end;
end;
procedure right(const koeff:byte;var x1_dv,x2_dv:t_kubik);
begin
if x2_dv+8 >= getmaxx then
begin
musik;
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
x2_dv:=getmaxx-1;
x1_dv:=x2_dv-koeff*shir;
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
end else
begin
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
inc(x1_dv,8);
inc(x2_dv,8);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
end;
end;
procedure dviguna_keyboard(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
begin
{Ðèñóåì ïëàíêó ñ øàðèêîì ïîñåðåäèíå}
planka_sharik(koeff);
{Íèæå --- êîîðäèíàòû ïëàíêè è øàðèêà(òîëüêî-÷òî íàðèñîâàííûõ)}
x1_dv:=round(getmaxx/2-(koeff/2)*shir-1);
x2_dv:=round(getmaxx/2+(koeff/2)*shir);
x:=getmaxx div 2;
y:=getmaxy-shir-radius-1;
repeat
case readkey of
#75: if x > (koeff div 2)*shir then
begin
left(koeff,x1_dv,x2_dv);
setcolor(0);
circle(x,y,radius);
x:=round(x1_dv+shir*koeff/2);
setcolor(10);
circle(x,y,radius);
end;
#77: if x < getmaxx-(koeff/2)*shir then
begin
right(koeff,x1_dv,x2_dv);
setcolor(0);
circle(x,y,radius);
x:=round(x1_dv+shir*koeff/2);
setcolor(10);
circle(x,y,radius);
end;
' ': exit;
#27:begin closegraph; halt; end;
end;
until false;
end;
procedure dviguna_mouse(const koeff:byte;var x,x1_dv,x2_dv:t_kubik;var y:t_kubik);
var x_get,y_get:word;
x_get_pred:word;
lb,rb,tb:boolean;
begin
{Ðèñóåì ïëàíêó ñ øàðèêîì ïîñåðåäèíå}
planka_sharik(koeff);
{óñòàíàâëèâàåò îãðàíè÷åíèå ïåðåìåùåíèÿ êóðñîðà ìûøè ïî âåðòèêàëè}
setYrange(5,5);
{óñòàíàâëèâàåò îãðàíè÷åíèå ïåðåìåùåíèÿ êóðñîðà ìûøè ïî ãîðèçîíòàëè}
setXrange(1,getmaxx-koeff*shir-1);
{Íèæå --- êîîðäèíàòû ïëàíêè è øàðèêà(òîëüêî-÷òî íàðèñîâàííûõ)}
x1_dv:=round(getmaxx/2-(koeff/2)*shir-1);
x2_dv:=round(getmaxx/2+(koeff/2)*shir);
setmousexy(x1_dv,0);
x:=getmaxx div 2;
y:=getmaxy-shir-radius-1;
repeat
getmousexy(x_get,y_get,lb,rb,tb);
if x_get_pred<>x_get then
begin
setcolor(0);
setfillstyle(0,0);
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
setfillstyle(6,13);
setcolor(13);
x1_dv:=x_get;
x2_dv:=x1_dv+koeff*shir;
bar3d(x1_dv,y1_dv,x2_dv,y2_dv,0,false);
x_get_pred:=x_get;
setcolor(0);
circle(x,y,radius);
setcolor(10);
x:=x_get+round(koeff/2)*shir;
circle(x,y,radius);
end;
until lb;
end;
procedure zar_nar(var x,y:t_kubik;const dx,dy:t_dx_dy);
begin
setcolor(0);
circle(x,y,radius);
inc(x,dx);
inc(y,dy);
setcolor(10);
circle(x,y,radius);
end;
procedure naverhu_number(numbering:byte);
var s:string;
begin
settextstyle(4{GothicFont},horizdir,3);
settextjustify(centertext,centertext);
setfillstyle(1,black);
bar(0,0,120,19);
setcolor(lightgreen);
str(numbering,s);
s:='Level '+s;
outtextxy(60,5,s);
end;
procedure naverhu_liv(liv:byte);
var s:string;
begin
settextstyle(4{GothicFont},horizdir,3);
settextjustify(centertext,centertext);
setfillstyle(1,black);
bar(140,0,250,19);
setcolor(lightgreen);
str(liv,s);
s:='Lifes '+s;
outtextxy(195,5,s);
end;
procedure naverhu_kubiki(kol_kub:byte;var score:integer);
var s:string;
begin
settextstyle(4{GothicFont},horizdir,3);
settextjustify(centertext,centertext);
setfillstyle(1,black);
bar(270,0,420,19);
setcolor(lightgreen);
str(kol_kub,s);
s:='Kubikov '+s;
outtextxy(345,5,s);
inc(score,10);
naverhu_score(score);
end;
procedure naverhu_score(score:integer);
var s:string;
begin
settextstyle(4{GothicFont},horizdir,3);
settextjustify(centertext,centertext);
setfillstyle(1,black);
bar(440,0,630,19);
setcolor(lightgreen);
str(score,s);
s:='Score '+s;
outtextxy(535,5,s);
end;
end.
unit mark_zas;
interface
uses crt,graph,mymouse;
type t_mas=array [1..11] of word;
procedure zastavka(s2:string);
procedure text_na_ekran;
procedure ochki(score:word);
implementation
procedure text_na_ekran;
var f:text;
a:char;
begin
assign(f,'pravila.txt');
reset(f);
textmode(1);
textbackground(3);
textcolor(0);
clrscr;
while not eof(f) do
begin
while not(eof(f)) do
begin
read(f,a);
write(a);
end;
writeln;
end;
while not(keypressed) do
case readkey of
#27:exit;
end;
close(f);
end;
procedure zastavka(s2:string);
var redvalue:-2..63;
greenvalue2:-2..63;
lb,rb,tb:boolean;
buttoncount,errorcode:byte;
x,y:word;
i:-1..1;
begin
initmouse(buttoncount,errorcode);
cleardevice;
setcolor(lightgreen);
setlinestyle(0,2,3);
rectangle(0,0,getmaxx,getmaxy);
settextjustify(centertext,centertext);
settextstyle(4{GothicFont},horizdir,9);
setcolor(3);
outtextxy(getmaxx div 2,round(getmaxy / 2.5),'Markball');
setcolor(1);
settextstyle(7{TSCR.CHR},horizdir,2);
settextjustify(lefttext,centertext);
if s2='Click to start' then
outtextxy(10,10,'Press F1 for the help');
setcolor(2);
settextstyle(7{TSCR.CHR},horizdir,3);
outtextxy(getmaxx div 2,round(getmaxy / 1.3), s2);
i:=1;
redvalue:=1;
greenvalue2:=62;
repeat
repeat
inc(redvalue,i);
setRGBpalette(3,redvalue,redvalue,0);
getmouseXY(x,y,lb,rb,tb);
inc(greenvalue2,-i);
setRGBpalette(2,0,greenvalue2,greenvalue2);
setRGBpalette(1,Greenvalue2,0,0);
until (redvalue=63) or (redvalue=0) or rb or lb or keypressed;
i:=-i;
if keypressed then
case readkey of
#59{F1}:
begin
text_na_ekran;
SetGraphMode(vgahi);
setcolor(lightgreen);
setlinestyle(0,2,3);
rectangle(0,0,getmaxx,getmaxy);
settextjustify(centertext,centertext);
settextstyle(4{GothicFont},horizdir,9);
redvalue:=1;
greenvalue2:=62;
setcolor(3);
outtextxy(getmaxx div 2,round(getmaxy / 2.5),'Markball');
setcolor(1);
settextstyle(7{TSCR.CHR},horizdir,2);
settextjustify(lefttext,centertext);
if s2='Click to start' then
outtextxy(10,10,'Press F1 for the help');
setcolor(2);
settextstyle(7{TSCR.CHR},horizdir,3);
outtextxy(getmaxx div 2,round(getmaxy / 1.3), s2);
end;
#13:exit;
end;
until rb or lb;
end;
procedure ochki(score:word);
var f:text;
s:string[15];
c:word;
numb,mynumber:-5..20;
player:t_mas;
players_name:array [1..11] of string[15];
x,y:word;
i:char;
myname:string[15];
label ld;
begin
assign(f,'record.txt');
reset(f);
readln(f);
numb:=0;
while not eof(f) do
begin
readln(f,c);
inc(numb);
player[numb]:=c;
readln(f);
end;
close(f);
reset(f);
numb:=0;
while not eof(f) do
begin
readln(f,s);
inc(numb);
players_name[numb]:=s;
readln(f);
end;
close(f);
x:=getmaxx div 2-140;
y:=35;
bar3d(x,y,x+280,y+100,0,false);
settextjustify(centertext,centertext);
settextstyle(4{Gothic Font},horizdir,3);
setcolor(lightcyan);
outtextxy(x+140,y+10,'Enter your name');
myname:='';
while true do
if keypressed then
begin
i:=readkey;
case i of
#13: goto ld;
else begin
outtextxy(x+20,y+40,i);
inc(x,18);
myname:=myname+i;
end;
end;
end;
ld:
mynumber:=0;
numb:=1;
while (numb <= 10) and (score < player[numb]) do
inc(numb);
if numb = 11 then
begin
x:=getmaxx div 2-140;
y:=35;
bar3d(x,y,x+280,y+300,0,false);
settextjustify(centertext,centertext);
settextstyle(4{Gothic Font},horizdir,3);
setcolor(lightcyan);
outtextxy(x+140,y+10,'The best players');
settextjustify(lefttext,centertext);
y:=75;
for numb:=1 to 10 do
begin
outtextxy(x+10,y,players_name[numb]);
str(player[numb],s);
outtextxy(x+190,y,s);
inc(y,25);
delay(1000);
end;
end
else
begin
settextstyle(4{Gothic Font},horizdir,3);
mynumber:=numb;
for c:=10 downto numb do
begin
player[c+1]:=player[c];
players_name[c+1]:=players_name[c];
end;
player[mynumber]:=score;
players_name[mynumber]:=myname;
x:=getmaxx div 2-140;
y:=35;
bar3d(x,y,x+280,y+300,0,false);
settextjustify(centertext,centertext);
settextstyle(4{Gothic Font},horizdir,3);
setcolor(lightcyan);
outtextxy(x+140,y+10,'The best players');
y:=75;
settextjustify(lefttext,centertext);
for numb:=1 to 10 do
begin
outtextxy(x+10,y,players_name[numb]);
str(player[numb],s);
outtextxy(x+190,y,s);
inc(y,25);
delay(1000);
end;
rewrite(f);
for numb:=1 to 10 do
begin
writeln(f,players_name[numb]);
writeln(f,player[numb]);
end;
close(f);
end;
readkey;
end;
end.
Äîïîëíèòåëüíàÿ ïðîãðàììà äëÿ ïîñòðîåíèÿ ñîáñòâåííûõ óðîâíåé :
Ïðàâèëà ïîëüçîâàíèÿ ïðîãðàììîé:
1. çàïóñòèòü MARKEDIT.EXE
2. íàæèìàÿ ëåâóþ êíîïêó ìûøè ñòàâèòü(ðèñîâàòü) êóáèêè;
3. ïîñëå ïîñòðîåíèÿ óðîâíÿ íàæàòü ïðàâóþ êíîïêó ìûøè;
4. ïîñëå ïîÿâëåíèÿ ìåíþ íîìåðîâ óðîâíåé âûáðàòü íîìåð ñîõðàíÿåìîãî óðîâíÿ (ôàéëà);
Ñïåöèôèêàöèè ïîäïðîãðàìì:
1. procedure text_na_ekran;
Íàçíà÷åíèå: èñïîëüçóåòñÿ êàê ñïðàâêà è âñåãäà ïîêàçûâàåòñÿ ïðè çàïóñêå;
Âõîäíûå äàííûå:
íåò;
Âûõîäíûå äàííûå:
íåò;
2. function netu:boolean;
Íàçíà÷åíèå: ïðè íàæàòèè ëåâîé êíîïêè ìûøè îïðåäåëÿåò, åñòü ëè íà ýòîì ìåñòå óæå êóáèê èëè íåò;
Âõîäíûå äàííûå:
íåò;
Âûõîäíûå äàííûå:
True: ðèñóåì êóáèê;
False: íà ýòîì ìåñòå óæå åñòü êóáèê, çíà÷èò íå ðèñóåì;
3. procedure stroika;
Íàçíà÷åíèå: ðèñóåò êóáèê è çàïèñûâàåò åãî êîîðäèíàòû â ôàéë;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
4. procedure search_y;
Íàçíà÷åíèå: èùåò ïîäõîäÿùèå êîîðäèíàòû äëÿ ïîñòðîåíèÿ êóáèêà;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
5. procedure build_level;
Íàçíà÷åíèå: ñòðîèò ýòàï, èñïîëüçóÿ âûøåîïèñàííûå ïîäïðîãðàììû;
Âõîäíûå äàííûå: íåò;
Âûõîäíûå äàííûå: íåò;
Òåêñò ïðîãðàììû:
program markedit;
uses graph,crt,mymouse;
type t_kubik=-10..640;
t_arr=array[1..494] of t_kubik;
var x,y:word;
f,f_s:text;
a:t_arr;
i:1..494;
procedure initgr;
var grdriver,grmode:integer;
begin
grdriver:=vga;
grmode:=vgahi;
initgraph(grdriver,grmode,'');
if GraphResult <> grOk then halt;
end;
procedure text_na_ekran;
var f:text;
a:char;
begin
assign(f,'stroika.txt');
reset(f);
textmode(1);
textbackground(3);
textcolor(0);
clrscr;
while not eof(f) do
begin
while not(eof(f)) do
begin
read(f,a);
write(a);
end;
writeln;
end;
while not(keypressed) do
case readkey of
' ':exit;
end;
close(f);
end;
function netu:boolean;
var k:1..494;
begin
for k:=1 to 494 do
begin
if a[k]=x then
if a[k+1]=y then
begin netu:=false; exit; end;
end;
netu:=true;
end;
procedure stroika;
var color:1..15;
pattern:1..12;
begin
if netu then
begin
writeln(f,x,' ',y);
a[i]:=x;
a[i+1]:=y;
inc(i,2);
color:=random(14)+1;
pattern:=random(11)+1;
setcolor(color);
setfillstyle(pattern,color);
bar3d(x,y,48+x,y-20,0,false);
end;
end;
procedure search_y;
begin
case y of
22..42: begin y:=42; stroika; end;
43..63: begin y:=63; stroika; end;
64..84: begin y:=84; stroika; end;
85..105: begin y:=105; stroika; end;
106..126:begin y:=126; stroika; end;
127..147:begin y:=147; stroika; end;
148..168:begin y:=168; stroika; end;
169..189:begin y:=189; stroika; end;
190..210:begin y:=210; stroika; end;
211..231:begin y:=231; stroika; end;
232..252:begin y:=252; stroika; end;
263..273:begin y:=273; stroika; end;
274..294:begin y:=294; stroika; end;
295..315:begin y:=315; stroika; end;
316..336:begin y:=336; stroika; end;
337..357:begin y:=357; stroika; end;
358..378:begin y:=378; stroika; end;
379..399:begin y:=399; stroika; end;
400..420:begin y:=420; stroika; end;
end;
end;
procedure build_level;
var buttoncount,errorcode:byte;
lb,rb,tb:boolean;
x_pred:word;
s,s_l:string;
number:0..10;
spusk:1..500;
code:integer;
begin
initmouse(buttoncount,errorcode);
cleardevice;
{à ¬ª }
setcolor(random(14)+1);
rectangle(0,21,getmaxx,getmaxy);
setcolor(brown);
s:='when finish --- press the right button of the mouse';
settextstyle(7{GothicFont},horizdir,2);
settextjustify(1,1);
outtextxy(getmaxx div 2,5,s);
setYrange(21,420);
setXrange(1,637);
assign(f,'level.den');
rewrite(f);
x:=10;y:=10;
setmouseXY(x,y);
x_pred:=0;
mouseon;
repeat
getmouseXY(x,y,lb,rb,tb);
if lb then begin
mouseoff;
if x<>x_pred then
case x of
1..49: begin x:=1; search_y; end;
50..98: begin x:=50; search_y; end;
99..147:begin x:=99; search_y; end;
148..196:begin x:=148; search_y; end;
197..245:begin x:=197; search_y; end;
246..294:begin x:=246; search_y; end;
295..343:begin x:=295; search_y; end;
344..392:begin x:=344; search_y; end;
393..441:begin x:=393; search_y; end;
442..490:begin x:=442; search_y; end;
491..539:begin x:=491; search_y; end;
540..588:begin x:=540; search_y; end;
589..637:begin x:=589; search_y; end;
end;
x_pred:=x;
mouseon; end;
until rb;
setfillstyle(1,black);
bar(4,getmaxy div 5-8,130,getmaxy div 5 +300+20);
setcolor(yellow);
s:='Save as: ';
spusk:=getmaxy div 5;
settextstyle(4{GothicFont},horizdir,4);
settextjustify(lefttext,centertext);
outtextxy(4,spusk,s);
for number:=1 to 10 do
begin
inc(spusk,30);
str(number,s_l);
s:='Level '+s_l;
settextstyle(4{GothicFont},horizdir,4);
settextjustify(lefttext,centertext);
outtextxy(4,spusk,s);
end;
close(f);
repeat
if keypressed then
begin
s:=readkey;
val(s,number,code);
case number of
0:begin
assign(f_s,'levelslevel10.den');
erase(f_s);
rename(f,'levelslevel10.den');
exit;
end
else if number in [1..9] then
begin
assign(f_s,'levelslevel'+s+'.den');
erase(f_s);
rename(f,'levelslevel'+s+'.den');
exit;
end;
end;
end;
until false;
end;
var j:1..494;
begin
{for j:=1 to 494 do
a[j]:=0;}
i:=1;
randomize;
text_na_ekran;
initgr;
build_level;
mouseoff;
closegraph;
end.
Ñïèñîê èñïîëüçóåìîé ëèòåðàòóðû:
1. ßí Áåëåöêèé «Òóðáî Ïàñêàëü ñ ãðàôèêîé äëÿ ïåðñîíàëüíûõ êîìïüþòåðîâ»
2. Walasek J.Konwersacyjne otoczenie programowe Pascala. WNT, Warsawa
3. Turbo Tutor. Borland International. Scotts Valley, California
4. Cherry G. Pascal Programming Structures. Reston Publishing Company. Reston, Virginia