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Eye Tracking In Aircraft Simulators Essay Research

Eye Tracking In Aircraft Simulators Essay, Research Paper


A simulated flight environment for pilot


training may soon


be made


more realistic through the use


of eye-tracking


technology developed


by researchers at the University


of


Toronto’s Institute


of Biomedical Engineering (IMBE).


Many safety and cost benefits are obtained by


training


aircraft pilots under


simulated conditions, but to be effective


the simulation must


be convicingly realistic. At present, th e


training facilities


use large domes and gimballed projectors, or


an array of video screens,


to display computer-generated images.


But these installations


are very expensive and image resolution


is low. Further,


it would take an enormous amount of addi to


improve image quality


significantly throughout the whole viewed


scene.


However, based on the visual properties


of the eye,


realism can be obtained


by providing a high-resolution ‘area of


interest’ insert within


a large, low-resolution field of view.


If the


image-generating computer ‘knows’ where the


pilot’s


fixation is, it mage


there.


The technology to make this possible was developed by


a


research team headed


by Professor Richard Frecker and Professor


Moshe Eizenman.


The work was carried out in collaboration with


CAE Electronics Ltd.


of Montreal with financial support from the


Natural Sciences and


Engineering Research Council of Canada.


Their eye-tracker can record and analyze accurately up to


500 eye positions per


second. The system works by means


o

f


capturing and processing


the reflections of a low-level beam o f


invisible infra-red


light shone onto the eye.


Multi-element arrays capture the image of the


eye and


digitize the information,


which is then processed in real time


by a fast, dedicated


signal processing unit. The difference in


position between


the ligh tre of the pupil reveals


the


instantaneous direction


of gaze.


Developments by the IBME team have significantly increased


the speed of signal


processing in addition to enhancing accuracy


of eye


position estimates. Eizenman believes that


“these


improvements make our


eye-tracker very effective in monitoring


the large G-force environment


where the pilot tends to make


larger eye


movements because of contraints which exist


on


movements of his head”.


In a new generation of aircraft simulators,


under


development by CAE


Electronics Ltd. of Montreal, a head tracker


which tells the direction


of the pilot’s head is mounted on top


of the helmet.


The eye tracker is mounted on the front of the


helmet, and is ll exactly


where the pilot’s eye is fixating.


Frecker said that “successful integration


of our eye


tracker into the novel


helmet-mounted CAE flight simulator would


result in a new


generation of simulators that would likely


replace the current


large domes and cumbersome video display


units.”


Initial tests of the integrated system will be carried out


in collaboration with


CAE Electronics at Williams Air Force Base


in Arizona later this


year.

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